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| author | Chris Sobczak <chris@sobczak.family> | 2026-06-26 20:22:25 -0700 |
|---|---|---|
| committer | Chris Sobczak <chris@sobczak.family> | 2026-06-26 20:22:25 -0700 |
| commit | 4e8a7345c350b56259bcf7489340659b8f364320 (patch) | |
| tree | 2b184cc510bae2da675eeca3c6b5b425029d6aa4 | |
| parent | f9da3c9cb31795065e63ebc13ec78acfd6f4fd48 (diff) | |
Add lines I missed declaring the default opacity
| -rw-r--r-- | config.def.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/config.def.h b/config.def.h index 3d39ff5..eba1cc2 100644 --- a/config.def.h +++ b/config.def.h @@ -13,6 +13,8 @@ static const float focuscolor[] = COLOR(0x005577ff); static const float urgentcolor[] = COLOR(0xff0000ff); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */ +static const float default_opacity_unfocus = 0.70f; +static const float default_opacity_focus = 1.00f; /* tagging - TAGCOUNT must be no greater than 31 */ #define TAGCOUNT (9) |
